First-impressions audit
A candid set of eyes on your whole online presence, and what I'd polish first.
A small, design-first studio for the websites, visuals, and presentation independent escape rooms never have the time to perfect.
Get a free consultThree dials, one combination. The number's hiding somewhere on this page.
"Nice. You actually clocked the number — most people scroll straight past it."
Tell me about your room and mention you cracked the lock. Your first consult comes with a written first-impressions teardown, on the house.
Tell me about your room →A booking page that loses people, no trailer, half-finished listings. Great rooms hide in plain sight — like the creatures nobody can quite photograph.
No fixed packages. Pick what your room actually needs, and I'll scope each piece to the venue.
A candid set of eyes on your whole online presence, and what I'd polish first.
Fast, clean, easy on a phone, and built to turn browsers into people who actually book.
Cinematic teasers and in-room intros, AI-accelerated so they're actually affordable.
Logos, signage, graphics, and photo direction that match the world you built.
Words that sell the mystery instead of just listing the props.
A steady, on-brand feed you don't have to touch between games.
Show up when someone nearby searches "escape room tonight."
If it's marketing, design, or digital and you don't have time for it, just ask.
※ À la carte. Take one thing or the whole list.
Real before/afters are on the way. For now, a sense of the kind of work — sites, trailers, and rebrands for independent rooms.
Free consult. Tell me about the room, the goals, and where you're stuck. I'll send back honest first thoughts.
You pick the pieces you want. I quote a clear, fixed scope, so you never get a surprise invoice.
It ships, you watch the bookings, and we keep going only if it's worth it to you.
I'm Matt. For 20 years I've run Waving Hand, a design and photography studio working with local non-profits, small businesses, and the websites and visuals behind them. Along the way I've played and logged 600+ escape rooms — enough to know exactly what a great one feels like, and how often its website and presentation don't do it justice.
Mythmaker is the branch of Waving Hand built for escape rooms and amusement: the site, the trailer, the brand, the photos — the presentation a great room deserves. A small, design-first studio that knows how to make these places look as good online as they feel in person.
— Matt
Free consult, no strings. Send me your room and I'll come back with honest first thoughts and where I'd start.
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